Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Eternal Masters
Price
$0.08
EDHREC rank
#18338
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Seismic Stomp card art
Seismic Stomp makes all creatures you control unblockable this turn — every attacking creature gets through, no questions asked. One red mana for that effect is efficient, but it's a one-shot sorcery with no lasting board impact, so it only earns a slot in decks that can actually close the game on a wide attack.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Seismic Stomp is a fringe card in every format it's legal in. In Commander, it sees the most play in aggressive token or go-wide strategies where pushing a lethal swing past blockers ends the game on the spot — Krenko, Mob Boss and similar token generators are the natural homes. In Pauper, the commons-only card pool keeps it technically relevant, but dedicated aggro lists usually prefer effects that also buff power or leave a body behind. Legacy, Modern, Pioneer, and Vintage have enough redundancy and power density that Seismic Stomp can't compete for a slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Seismic Stomp is pure bulk — you're not paying anything meaningful to slot it in. It won't appreciate in value, but it also costs nothing to pick up a copy if your deck wants exactly this effect.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.