Seedtime
Instant
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Mystery Booster 2
- Price
- $4.39
- EDHREC rank
- #10576
Seedtime gives your entire team an extra turn — free, at instant speed — the moment any opponent casts a blue spell on your turn. The catch is the condition: it does nothing in a blue-light meta, but in any pod where counterspells are common currency, it converts their tempo play into a Time Walk for you.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Seedtime earns its keep — four-player pods almost always include at least one blue deck, and counterspells aimed at your green ramp or haymakers are common enough that Seedtime is a credible threat rather than a dead card. In Legacy, the card is technically legal but competes against a format where Time Walk effects exist on far more reliable terms, and green decks rarely have the luxury of holding up a conditional instant waiting for blue interaction. Vintage is the same story: the raw power ceiling is there if the condition fires, but the format's speed makes telegraphing a green extra-turn spell awkward. Seedtime is a Commander card first, a curiosity elsewhere.
Key Combos
Combo lines featuring this card
Price Context
Current price
$4.39 cheap tier
At $4.39, Seedtime sits at the low end of the rare-extra-turn market — it's underpriced relative to its effect when the condition fires. Demand is narrow enough to keep the price stable, but any spike in blue-heavy Commander metas could push it higher.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.