Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

CMC
2
Mana cost
{R}{R}
Color identity
R
Rarity
uncommon
Set
Born of the Gods
Price
$0.29
EDHREC rank
#16775
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Searing Blood card art
Searing Blood kills a small creature and deals 2 to the player who controlled it — two effects for two mana is real value, but only if the target dies. In formats where creatures are small and red decks need reach, that conditional damage matters; in Commander, where creatures are large and a single opponent at 40 life barely notices 2 damage, it doesn't.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Modern and Legacy burn, Searing Blood earns its slot specifically in creature-heavy metas where it doubles as a removal spell and a reach piece against aggressive mirrors. Pioneer is playable but the format's creatures skew larger, making the condition harder to guarantee. In Commander, Searing Blood is too conditional and too low-impact — 2 damage spread across 40-life opponents is negligible, and your removal slot can do much more. Oathbreaker is the closest Commander-adjacent format where it might see occasional play in a dedicated burn shell, but the same ceiling problem applies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.29 bulk tier

At $0.29, Searing Blood is firmly bulk — easy to pick up as a playset without thinking about it. Bulk rares hold this price floor indefinitely, so there's no urgency and no risk either way.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.