Sealock Monster

Creature — Octopus

This creature can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, target land becomes an Island in addition to its other types.

CMC
5
Mana cost
{3}{U}{U}
Color identity
U
Rarity
uncommon
Set
Duel Decks: Elspeth vs. Kiora
Price
$0.11
EDHREC rank
#21931
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Sealock Monster card art
Sealock Monster hits the board as a 5/5 that can grow bigger and turn any land into an Island — the Islandwalk clause turns that land-tap ability into a closing threat in the right shell. The cost is real: six mana for a vanilla-sized creature with no immediate protection is a liability in most fair games.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Sealock Monster is a Commander card through and through — six mana is tolerable in a 40-life multiplayer game, and the Islandwalk payoff scales well when you have other creatures who share the keyword. In Legacy, Modern, and Pioneer it doesn't come close to competing; a six-mana 5/5 with no ETB and no protection gets outclassed by turn three in those formats. Vintage ignores it entirely. Commander is the only context where the Islandwalk-enabler angle actually closes games.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Sealock Monster is deep bulk — you're paying for cardboard, not card value. It won't appreciate; this is a pickup-from-the-commons-box card you grab when building a themed or budget sea-creature list.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.