Sea Spirit

Creature — Elemental Spirit

{U}: This creature gets +1/+0 until end of turn.

CMC
5
Mana cost
{4}{U}
Color identity
U
Rarity
uncommon
Set
Ice Age
Price
$0.17
EDHREC rank
#30755
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Sea Spirit card art
Sea Spirit is a six-mana 3/3 with a tap ability that costs four blue mana to temporarily remove one creature from combat — the rate is catastrophically bad by any modern standard. Play it only if you're building a themed Island-matters or alpha-era nostalgia deck and have exhausted every better option, which you almost certainly haven't.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Sea Spirit is legal in Commander, Legacy, Vintage, and Oathbreaker, but legality is not a recommendation. In Commander, a six-mana 3/3 with no enters-the-battlefield effect and an activated ability that costs four blue mana to tap one creature until end of turn is unplayable outside of highly themed lists built around bulk creatures. Legacy and Vintage have no interest in Sea Spirit whatsoever — those formats demand efficiency that a card like this cannot approach. Oathbreaker shares the same verdict: the 60-card singleton format only tightens the competition for slots.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Sea Spirit is deep bulk — the kind of card that ends up in a collection binder and never leaves. Don't expect that price to move in either direction; demand is essentially nonexistent.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.