Scuzzback Marauders

Creature — Goblin Warrior

Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

CMC
5
Mana cost
{4}{R/G}
Color identity
GR
Rarity
common
Set
Ultimate Masters
Price
$0.07
EDHREC rank
#20780
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Scuzzback Marauders card art
Scuzzback Marauders lands as a 5/3 trample regenerator for five mana — above-rate stats with built-in protection, but the regeneration cost of tapping an untapped Goblin you control means it pairs tightly with token production, and sacrificing fodder through Skirk Prospector to float mana before paying that cost is the cleanest way to operate it. It's a role-player, not a headliner.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Scuzzback Marauders is a Goblin-tribal piece — it fits in token-heavy red-green shells where spare tokens make regeneration a real defensive tool, and its 5/3 trample body is relevant enough to pressure life totals. In Pauper, where commons with above-rate stats and built-in resilience get real scrutiny, Scuzzback Marauders competes for slots in Goblin aggro but rarely makes the cut over faster threats. Legacy, Vintage, and Modern are too fast and too powerful for a five-mana creature that doesn't immediately win the game or generate card advantage.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Scuzzback Marauders is deep bulk — buy a playset for the cost of a pack of gum and don't think twice. Price stability is a non-issue at this tier; it won't spike and it won't drop further.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.