Scout the Wilderness

Sorcery

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

CMC
3
Mana cost
{2}{G}
Color identity
GW
Rarity
common
Set
Dominaria United
Price
$0.06
EDHREC rank
#19370
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Scout the Wilderness card art
Scout the Wilderness puts a land into play and makes a 3/3 Wolf token for three mana — solid floor, reasonable ceiling. At sorcery speed for five total mana across two cards, it's a fine role-player in token or wolf synergy decks, but nothing you'd fight to include in a tuned list.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Scout the Wilderness is legal in Commander, Pauper, Pioneer, Modern, Legacy, Vintage, and Oathbreaker. Commander is its natural home — the card rewards having a creature in hand already, which tribal and go-wide builds virtually guarantee, and the land-plus-token split maps cleanly onto mid-game board development. In Pauper it's legal but competes with tighter two-for-ones at the same slot. Everywhere else, the rate is too slow to matter.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Scout the Wilderness is pure bulk — buy it without thinking if the deck wants it. Bulk commons at this price point don't move, so there's no urgency either way.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.