Scout the Wilderness
Sorcery
Kicker (You may pay an additional
as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
- CMC
- 3
- Mana cost
- Color identity
- GW
- Rarity
- common
- Set
- Dominaria United
- Price
- $0.06
- EDHREC rank
- #19370
Scout the Wilderness puts a land into play and makes a 3/3 Wolf token for three mana — solid floor, reasonable ceiling. At sorcery speed for five total mana across two cards, it's a fine role-player in token or wolf synergy decks, but nothing you'd fight to include in a tuned list.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Scout the Wilderness is legal in Commander, Pauper, Pioneer, Modern, Legacy, Vintage, and Oathbreaker. Commander is its natural home — the card rewards having a creature in hand already, which tribal and go-wide builds virtually guarantee, and the land-plus-token split maps cleanly onto mid-game board development. In Pauper it's legal but competes with tighter two-for-ones at the same slot. Everywhere else, the rate is too slow to matter.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Scout the Wilderness is pure bulk — buy it without thinking if the deck wants it. Bulk commons at this price point don't move, so there's no urgency either way.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.