Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

CMC
3
Mana cost
{1}{U}{R}
Color identity
RU
Rarity
uncommon
Set
Guildpact
Price
$0.23
EDHREC rank
#24961
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Schismotivate card art
Schismotivate gives one creature +3/+1 and another -1/-3 until end of turn — two creatures affected for one mana, making it one of the more efficient combat tricks in red-blue. The ceiling is high when you're both pumping an attacker past a blocker and shrinking an opponent's creature into lethal range on the same board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Schismotivate is a niche combat trick — useful in go-wide or combat-centric builds, but most tables run enough removal that instant-speed pump rarely changes a game's outcome. Modern and Legacy have the card pool for it, but neither format's premier decks are looking for this effect, and it sees essentially no competitive play there. Vintage is technically legal but irrelevant in that context. The card's best home across all formats is Commander, specifically under a combat-focused commander where the +3/+1 closes a race and the -1/-3 kills something simultaneously.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, Schismotivate is deep bulk — pick it up from any common bin or throw it in a cart as a filler. Bulk combat tricks don't appreciate; this is a card you buy for a specific slot and don't think about again.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.