Savage Lands

Land

This land enters tapped.
{T}: Add {B}, {R}, or {G}.

CMC
0
Mana cost
Color identity
BGR
Rarity
uncommon
Set
Modern Horizons 3 Commander
Price
$0.38
EDHREC rank
#622
Buy on TCGplayer
Savage Lands card art
Savage Lands enters tapped and produces black, red, or green — a three-color fixing land that costs you exactly one tempo on the turn you play it. In Jund and similar three-color shells, including the Ashling, the Limitless builds that need all three pips consistently, that trade is worth making.

Best Commanders

Commanders with the highest synergy

01
Ashling, the Limitless

Ashling, the Limitless

41.9% of decks · synergy 0.30

Ashling, the Limitless demands black, red, and green mana in the same deck, and Savage Lands is one of the cleanest ways to guarantee all three colors show up in the early turns without spending real money on the manabase.

02
Auntie Ool, Cursewretch

Auntie Ool, Cursewretch

71.7% of decks · synergy 0.28

Auntie Ool, Cursewretch sits in the same Jund color identity, and the 72% inclusion rate reflects how reliable Savage Lands is at hitting the black and red sources Auntie Ool wants on curve.

03
Disa the Restless

Disa the Restless

66.1% of decks · synergy 0.23

Disa the Restless runs Jund as well, and the 66% inclusion rate signals that Savage Lands earns its slot as dependable tapped fixing in a shell that doesn't always have budget to spare on fetchlands and shocks.

04
Thantis, the Warweaver

Thantis, the Warweaver

60.5% of decks · synergy 0.17

Thantis, the Warweaver is another Jund commander, and Savage Lands slots in at 60% inclusion precisely because the deck needs all three colors functional before Thantis lands on turn five or six.

05
Maarika, Brutal Gladiator

Maarika, Brutal Gladiator

59.1% of decks · synergy 0.16

Maarika, Brutal Gladiator is Jund yet again, and Savage Lands rounds out the tapped-fixing package that budget Jund manabases lean on to stay consistent without premium dual lands.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Savage Lands is a Commander card — full stop. It's legal in Legacy, Modern, Vintage, and Oathbreaker as well, but you will never see it in those 60-card formats because tapped tri-lands are nowhere near competitive there. In Commander, it occupies a specific and honest role: cheap, reliable three-color fixing for Jund (and occasionally Abzan or other wedges with matching printing) when you don't have the budget or the deck slots for fetchlands and shocks. The 41% inclusion rate in Ashling, the Limitless decks tells the real story — Savage Lands is a staple in exactly the context it was designed for.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.38 bulk tier

At $0.38, Savage Lands is bulk — buy a playset without thinking about it. It's a utility land that will never spike because it has no scarcity story and no competitive demand, so the price is stable at the floor.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.