Rush the Room

Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
The Lord of the Rings: Tales of Middle-earth
Price
$0.08
EDHREC rank
#17277
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Rush the Room card art
Rush the Room wipes all creatures without flying for a single red mana — a sweeper effect at instant speed that most red decks can't find at this price. It's a staple in any deck that goes wide with ground creatures and wants to survive flying threats, or flies itself and needs the board cleared below it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Rush the Room earns a slot in any red deck that wants one-sided board control — dragon builds, angel tribal, and token strategies with fliers all benefit from a sweeper that leaves their board intact. The one-mana cost means it fits on curve even in the early game, and instant speed lets you fire it during combat or in response to an attack. In Pauper, where ground-based aggro defines large swaths of the meta, Rush the Room is a legitimate sideboard weapon. Legacy and Vintage have more efficient answers, so it doesn't see meaningful play there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Rush the Room is deep bulk — pick up as many copies as you need without a second thought. Demand is narrow enough that the price is unlikely to move, but that doesn't matter when the card is already free.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.