Ruins of Trokair

Land

This land enters tapped.
{T}: Add {W}.
{T}, Sacrifice this land: Add {W}{W}.

CMC
0
Mana cost
Color identity
W
Rarity
uncommon
Set
Pro Tour Collector Set
Price
$0.50
EDHREC rank
#16481
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Ruins of Trokair card art
Ruins of Trokair gives you two white mana at instant speed for the price of a tempo hit — it enters tapped and costs you a turn of development to activate. It's a bulk role-player at best, strictly outclassed by any land that produces white without a drawback, and only worth running when you've exhausted better options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Ruins of Trokair competes in a slot where white decks already have access to better two-mana fixers and utility lands, so it belongs near the bottom of the priority list. Legacy and Vintage have no use for it — those formats demand lands that produce mana without setup cost. Oathbreaker plays a compressed game where tempo matters even more, making the enters-tapped penalty genuinely punishing. Ruins of Trokair is legal in these formats, but legality and playability are different conversations.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.50 bulk tier

At $0.50, Ruins of Trokair sits firmly in bulk territory, and there's no pressure driving that number up. Strictly better white lands exist at the same or lower price, so this is a filler pick when you're assembling a budget mana base and have already covered the obvious slots.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.