Rogue Skycaptain

Creature — Human Rogue Mercenary

Flying
At the beginning of your upkeep, put a wage counter on this creature. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from this creature and an opponent gains control of it.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
rare
Set
Masters Edition II
Price
EDHREC rank
#26708
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Rogue Skycaptain card art
Rogue Skycaptain puts a flying 2/2 in the air for three mana and then taxes your opponents every turn they want to attack — pay two or hand over a Doubloon counter that fuels your spells. The ceiling is real, but the floor is a vanilla 2/2 for three, so it lives and dies by how many opponents respect the threat.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Rogue Skycaptain earns its keep: three opponents means three potential Doubloon triggers per combat, and any deck that wants to generate value while discouraging attacks — pillowfort, aristocrats, or token-based builds — can funnel those counters into meaningful card advantage. Legacy and Vintage have it legal on paper, but neither format has the patience for a three-mana 2/2 that asks opponents to cooperate. Stick to Commander and Oathbreaker, where the multiplayer math actually makes the tax worthwhile.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data isn't available for Rogue Skycaptain right now, so check Scryfall or TCGPlayer for current market listings. Given its narrow multiplayer focus, it tends to sit in bulk-rare territory — worth picking up cheap if the effect fits your build, but not a card to chase.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.