Rith's Charm

Instant

Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.

CMC
3
Mana cost
{R}{G}{W}
Color identity
GRW
Rarity
uncommon
Set
Planeshift
Price
$0.31
EDHREC rank
#16095
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Rith's Charm card art
Rith's Charm is a three-mode modal spell that destroys an enchantment, creates three 1/1 Saproling tokens, or prevents all combat damage from a color of your choice — solid flexibility for three mana in Naya colors. None of the modes are individually powerful enough to carry a slot, which is exactly the problem: you're paying three mana for the best of three mediocre options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Rith's Charm is legal in Commander, Legacy, Vintage, and Oathbreaker, but sees virtually no competitive play in Legacy or Vintage — the modes are too slow and too low-impact for those formats. In Commander, modal spells get more credit, and Rith's Charm fits narrow Naya token builds where all three modes occasionally line up: enchantment removal handles a Rhystic Study, the Saproling burst feeds a sacrifice engine or a token-doubler, and the damage prevention can steal a combat step. Outside of that specific shell, a dedicated three-mana removal spell or a better token generator will almost always outperform it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.31 bulk tier

At $0.31, Rith's Charm sits firmly in bulk territory, which makes sense — demand is low and copies are plentiful. The price is stable at the floor; there's no meaningful upside to buying multiples.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.