Rise from the Wreck
Sorcery
Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- Aetherdrift
- Price
- $0.07
- EDHREC rank
- #18317
Rise from the Wreck swaps a creature you control for any creature in an opponent's graveyard — you lose your body, gain theirs, and the exchange resolves at instant speed for three mana. It's a grave-theft effect stapled to a tempo play, and whether that's good depends entirely on what your opponent has already lost.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Rise from the Wreck finds its best home: four players means four graveyards, and someone at the table has almost always lost a threatening creature worth stealing. Outside Commander, the card struggles — constructed formats reward consistency, and a three-mana sorcery-speed-equivalent that requires a target creature in an opponent's graveyard is too conditional to compete. Legacy, Modern, Pioneer, and Standard all have faster, more reliable reanimation or theft options that don't demand you sacrifice your own permanent first. Rise from the Wreck is a Commander card that happens to be legal elsewhere.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Rise from the Wreck is deep bulk — you're paying for cardboard and ink, not the effect. It won't appreciate; it's a niche role-player in a narrow archetype, and supply from print runs keeps the floor at pocket change.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.