Revive

Sorcery

Return target green card from your graveyard to your hand.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
The List
Price
$0.15
EDHREC rank
#12327
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Revive card art
Revive returns any green card from your graveyard to your hand for two mana — clean, unconditional, and usable at instant speed. It's a narrow role-player that earns its slot only in decks that routinely pitch or lose green cards worth recycling.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Revive competes against a crowded field of recursion, and most of that field does more — Eternal Witness gets you a body alongside the card, and Regrowth hits any card for one less mana. Revive's instant speed is a real edge, letting you recover a combo piece or interaction on the opponent's end step, but that alone rarely justifies the slot in a 99-card format with better options available. In Pauper, the common card pool narrows the competition enough that instant-speed green recursion has genuine upside, and Revive is a serviceable inclusion in graveyard-reliant decks. Legacy and Vintage have no practical use for it given the raw power density of those formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Revive is firmly bulk — you're paying for cardboard and postage, not the card itself. That price is stable because demand is low and supply is plentiful; don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.