Rescuer Sphinx
Creature — Sphinx
Flying
As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- uncommon
- Set
- War of the Spark
- Price
- $0.14
- EDHREC rank
- #22726
Rescuer Sphinx enters the battlefield and bounces one of your own nonland permanents back to hand — a flicker-style reset that reloads an enters-the-battlefield trigger or rescues a threatened permanent, all on a 3/3 flier for four mana. The cost is real: this is a one-time effect on a vanilla-statted body, so it earns its slot only in decks that have something worth bouncing.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Rescuer Sphinx does its best work, specifically in decks that chain enter-the-battlefield effects — think Brago, King Eternal or any Azorius blink shell that wants redundant bounce triggers stapled to a flying body. Outside Commander, it's legal in Legacy, Vintage, Modern, and Pioneer, but those formats move too fast and demand too much from a four-mana creature that does nothing on the stack and leaves a 3/3 behind. In 60-card formats the bar for this effect is just higher — Ephemerate and Erayo-style recursion loops do it cleaner and cheaper. Stick to Commander.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.14 bulk tier
At $0.14, Rescuer Sphinx is deep bulk — the kind of card you grab as a throw-in or pull from a draft chaff box. Bulk rares rarely climb without a breakout combo or format-defining deck, and nothing in Rescuer Sphinx's profile suggests that's coming.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.