Rescue from the Underworld

Instant

As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

CMC
5
Mana cost
{4}{B}
Color identity
B
Rarity
uncommon
Set
Pioneer Masters
Price
EDHREC rank
#11947
Buy on TCGplayer
Rescue from the Underworld card art
Rescue from the Underworld returns any creature from your graveyard to the battlefield at end of turn — and brings back the creature you sacrificed to pay for it as a bonus. Five mana for two reanimation triggers on one card is the entire case for running it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Rescue from the Underworld does its best work: sacrifice synergies, graveyard recursion, and enters-the-battlefield value are all endemic to the format, and a single card that reanimates two creatures at instant speed pulls real weight. Outside Commander, the five-mana cost puts it behind cheaper, more efficient reanimation in every competitive format — Legacy, Vintage, Modern, and Pioneer all have faster ways to return creatures, so Rescue from the Underworld rarely makes those 60-card cuts. It's legal in Oathbreaker as well, where the compressed game length makes five mana a steeper ask, but graveyard-centric signatures can still get value from it.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available for Rescue from the Underworld right now — check Scryfall or TCGPlayer for current listings. It's a casual-format staple with no competitive demand, so it's historically been an easy budget pick-up.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.