Repel Intruders
Instant
Create two 1/1 white Kithkin Soldier creature tokens if was spent to cast this spell. Counter up to one target creature spell if
was spent to cast this spell. (Do both if
was spent.)
- CMC
- 4
- Mana cost
- Color identity
- UW
- Rarity
- uncommon
- Set
- Shadowmoor
- Price
- $0.15
- EDHREC rank
- #26333
Repel Intruders stops up to two attackers cold and can tack on a 1/1 Spirit token if you're running white — solid combat trick value for five mana. The cost is real, though: five mana at instant speed is a steep ask in formats where cheaper counterspells and fog effects exist.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Repel Intruders earns its slot in spirit-tribal decks and token strategies that run white, where the token rider turns a defensive play into a board-building one. Legacy and Vintage have no interest — the card competes against a deep bench of two- and three-mana interaction that dwarfs it on efficiency. Modern is legal but unplayed for the same reason; five mana is simply too slow when the format ends games by turn four. Repel Intruders is a Commander-only card in practice, and even there it's a role-player rather than a staple.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Repel Intruders is firmly bulk — you're not paying a premium for anything here. Bulk commons and uncommons rarely move on price unless they hit a breakout archetype, and nothing on the horizon suggests Repel Intruders is about to.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.