Reinforcements

Instant

Put up to three target creature cards from your graveyard on top of your library.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
common
Set
Alliances
Price
$0.23
EDHREC rank
#20031
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Reinforcements card art
Reinforcements puts up to three creatures from your graveyard back on top of your library in any order — instant speed, one white mana. That rate is narrow enough that it only earns a slot when your deck specifically wants to recycle key creatures or set up a draw trigger, but when it fits, it overperforms its cost by a wide margin.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Reinforcements is a role-player rather than a staple — it earns its slot in graveyard-recursion builds that want to reload the library with specific creatures after a wrath or a reanimation loop, and the instant speed occasionally matters for setting up a draw trigger in response to an opponent's action. Legacy and Vintage have access to it but have no reason to run it over more powerful graveyard manipulation; the formats move too fast for a one-mana library-order effect that doesn't replace itself. Pauper is the other format where Reinforcements occasionally surfaces, specifically in white-based creature-recursion decks that want cheap library manipulation at common rarity without spending a draw spell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, Reinforcements is deep bulk — the kind of card you pull from a common box rather than buy. The price is stable because demand is narrow and supply is ample, so don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.