Reduce to Ashes
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Arena Beginner Set
- Price
- —
- EDHREC rank
- #24499
Reduce to Ashes exiles a creature with power 5 or less — no graveyard triggers, no recursion — for five mana at sorcery speed. That exile clause is real, but five mana is a steep ask when Swords to Plowshares and Feed the Swamp exist at a fraction of the cost.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Reduce to Ashes occupies the low end of acceptable red removal — exile is premium, but sorcery speed at five mana means you're tapping out on your turn to answer one creature, and the power-5-or-less ceiling lets the biggest threats walk free. Pauper is the one format where it earns a closer look, since unconditional exile at common is genuinely scarce and the power cap matters less in that card pool. In Legacy, Modern, and Pioneer the competition is brutal — efficient instant-speed removal crowds Reduce to Ashes completely out. It's legal in Vintage but irrelevant there.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Reduce to Ashes isn't available in the current index, so check Scryfall or TCGPlayer for a live quote. As a common-rarity removal spell with narrow competitive appeal, it typically sits at bulk pricing — expect pennies, not dollars.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.