Redrock Sentinel

Artifact Creature — Golem

Defender
{2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

CMC
3
Mana cost
{3}
Color identity
C
Rarity
uncommon
Set
Outlaws of Thunder Junction
Price
$0.09
EDHREC rank
#16448
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Redrock Sentinel card art
Redrock Sentinel enters the battlefield tapped and has no meaningful effect on the board — a 3/3 for four mana that can't block the turn it arrives and trades down with almost anything. Unless a specific mechanic rewards tapped creatures at the moment they enter, this card has no competitive home.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Redrock Sentinel is legal across virtually every constructed format, but legality is not relevance. In Commander, a four-mana 3/3 with an enters-tapped drawback competes against dozens of creatures that either generate immediate value, enable combos, or protect themselves — Redrock Sentinel does none of those things. In Legacy, Modern, and Pioneer, the rate is simply unplayable; those formats demand tempo, and a creature that can't block on arrival and leaves a 3/3 body is not a tempo play. Standard is the only context where bulk commons ever see incidental play, and even there Redrock Sentinel offers nothing a better common doesn't cover.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Redrock Sentinel sits firmly in bulk territory and will stay there — there is no latent demand waiting to reprice this card. Pick it up only if a very specific tapped-creature synergy deck needs a fifth or sixth copy of that effect.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.