Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
uncommon
Set
Morningtide
Price
$0.36
EDHREC rank
#15529
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Recross the Paths card art
Recross the Paths puts every land in your deck onto the battlefield — tapped, but all of them — and unlike Collected Company, the payoff scales with how deep into the game you are. Three mana for a guaranteed land flood is a steal; the catch is that clash is variance you can't fully control.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Recross the Paths earns its slot, specifically in landfall decks and any green deck that wants to guarantee a land-flood turn rather than drip-feed basics. Outside Commander, it sees essentially zero competitive play: Legacy and Vintage have better deterministic lines, and the clash mechanic introduces variance that powered formats punish hard. Oathbreaker mirrors the Commander case — useful in the right shell, ignored everywhere else.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.36 bulk tier

At $0.36, Recross the Paths is deep bulk — you'll find it in a bulk bin before you find it in a store display. That price is stable because demand is narrow and supply is not scarce; don't expect movement in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.