Reclusive Wight

Creature — Zombie Minion

At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.

CMC
4
Mana cost
{3}{B}
Color identity
B
Rarity
uncommon
Set
Urza's Saga
Price
$0.18
EDHREC rank
#30357
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Reclusive Wight card art
Reclusive Wight enters as a 4/3 lifelinker for three mana — solid stats — but it shuts itself off the moment you control another creature, losing all abilities and becoming a vanilla body. Run it only in dedicated mono-creature-free builds or as a sacrifice fodder piece you never intend to keep.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Reclusive Wight is a Commander card in practice, and even there the audience is narrow — you want a deck that consistently operates with few or no other creatures on board, which points to aristocrats shells that sacrifice it immediately or spellslinger lists that treat it as a cheap lifelink blocker with an expiration date. In Legacy and Vintage it's legal but irrelevant; three mana for a conditionally powered creature doesn't compete at those tables. The card has no path into Modern, Pioneer, Standard, or Pauper, so the Commander use case is the only one worth thinking about.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.18 bulk tier

At $0.18, Reclusive Wight is deep bulk — you're paying for cardboard, not scarcity. That price won't climb without a breakout deck proving the conditional-creature restriction is a feature rather than a bug, and that scenario looks unlikely.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.