Razortrap Gorge

Land

This land enters tapped unless a player has 13 or less life.
{T}: Add {B} or {R}.

CMC
0
Mana cost
Color identity
BR
Rarity
common
Set
Duskmourn: House of Horror
Price
$0.30
EDHREC rank
#8135
Buy on TCGplayer
Razortrap Gorge card art
Razortrap Gorge enters tapped and produces red or green mana — a dual land that costs you a full tempo hit on the turn you play it. It's a budget fixer that does the job without doing anything else, best suited to lists that can't afford better options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Razortrap Gorge slots into any Gruul, Jund, Naya, or other red-green deck that needs cheap dual land coverage and isn't running a tuned mana base. Competitive builds will skip it for faster, untapped alternatives, but it fills a real gap at the kitchen table. In 60-card formats like Modern and Pioneer, an unconditional enters-tapped dual is nearly unplayable — the tempo loss is too steep when every land drop matters. Pauper is the one 60-card context where Razortrap Gorge could see fringe play, strictly as a fifth-or-sixth copy of the effect for aggro or midrange decks that need red-green fixing on the cheap.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.30 bulk tier

At $0.30, Razortrap Gorge sits firmly in bulk territory, and that price reflects its ceiling — it's a functional land with no special text to push demand. Pick it up freely for budget builds, but don't expect it to appreciate.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.