Ranger's Longbow

Artifact — Equipment

Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
Adventures in the Forgotten Realms
Price
$0.10
EDHREC rank
#20038
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Ranger's Longbow card art
Ranger's Longbow turns any creature into a repeatable reach blocker — tap it to give a target creature reach until end of turn, which stops evasive threats cold in the right deck. The equip cost and activation ask for mana and a spare body, so this belongs in decks that care about archers, tap effects, or defensive creature synergies rather than general equipment toolboxes.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Ranger's Longbow is a niche include — it earns a slot in tribal archer decks or shells that reward tapping creatures for value, but it doesn't pull weight in general equipment or creature strategies. Pauper is where it's most likely to see fringe play, since the format's creature-heavy aggro and evasion-reliant fliers make reach a recurring answer at a budget price point. In Legacy, Modern, and Pioneer the card is simply too slow and too narrow — competitive formats don't have room for a two-mana equipment that patches one keyword gap. Oathbreaker mirrors the Commander read: playable in a focused archer or tap-synergy shell, invisible everywhere else.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Ranger's Longbow is deep bulk — you'll find it in a commons box before you'd bother ordering it. Bulk equipment rarely appreciates unless a commander with direct synergy breaks through, and nothing on the horizon changes that calculus for this one.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.