Rampaging Growth

Instant

Search your library for a basic land card, put it onto the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.

CMC
4
Mana cost
{3}{G}
Color identity
G
Rarity
uncommon
Set
Jumpstart 2022
Price
$0.21
EDHREC rank
#17069
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Rampaging Growth card art
Rampaging Growth puts a basic land onto the battlefield tapped and draws you a card — two effects stapled together at three mana. It's a fine role-player in decks that want both, but it doesn't compete with two-mana ramp, so slot it only when the card draw is what seals the deal.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only format where Rampaging Growth earns a real look — 100-card singleton decks reward spells that pull double duty, and the card draw keeps you from falling behind after spending a turn on ramp. It's legal in Legacy and Vintage but irrelevant there; those formats demand efficiency that three-mana sorceries can't deliver. In Commander, treat it as a budget slot when you need both a land and a card but can't fit Cultivate and a separate draw spell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.21 bulk tier

At $0.21, Rampaging Growth is deep bulk — you're not paying a premium for anything here. That price is stable; there's no scarcity or spike potential on a common with better-known competition.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.