Rage Weaver

Creature — Human Wizard

{2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
uncommon
Set
Tenth Edition
Price
EDHREC rank
#30627
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Rage Weaver card art
Rage Weaver gives target black or green creature haste until end of turn for two mana — functional, but narrow in color restriction and shallow in board impact. It's a strict role-player: run it only in decks that consistently need to give haste to creatures outside red's reach and can't afford better options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Rage Weaver occupies the low end of haste-enabler utility — most decks in black or green already have access to stronger repeatable options, so Rage Weaver is at best a budget slot-filler in creature-combo shells that need to attack or activate immediately on entry. In Legacy and Vintage it's essentially invisible; those formats have no reason to run a two-mana sorcery-speed haste grant when faster, more flexible tools exist. Modern is technically legal but the same logic applies — the card sees no competitive play there. Rage Weaver is most defensible in casual Commander on a tight budget where the color restriction happens to match the gameplan exactly.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Rage Weaver isn't currently available, but as a narrow, low-demand common it almost certainly sits well under a dollar at most vendors. At that price point it's worth picking up if you need it, but don't expect the budget tag to make it a staple — the ceiling on its utility is low regardless of cost.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.