Quicksand
Land
: Add
.
, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
- CMC
- 0
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Masters 25
- Price
- $0.21
- EDHREC rank
- #15473
Quicksand trades a land drop for a single creature kill — no mana required, no spells needed, just tap and sacrifice to give a non-flying attacker -1/-2 until end of turn. It earns a slot only when your deck has ways to recur or exploit sacrificed lands; otherwise it's a land that occasionally dies to save you once.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Quicksand is a fringe inclusion that punishes aggressive creature decks by removing a small attacker without spending a card from hand — the cost is a land, so it only makes sense in landfall or land-recursion shells. In Legacy and Vintage, the power level is too low to compete; cheap removal does the job more efficiently and without sacrificing mana production. Pauper is where Quicksand has the most historical relevance, seeing occasional play in control lists that can afford to trade a land for a creature in the early game. Across all formats, the narrow targeting — non-flying attackers only — limits its upside sharply.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.21 bulk tier
At $0.21, Quicksand sits firmly in bulk territory and is unlikely to move meaningfully in either direction given its narrow application. Grab it for pocket change if your deck wants it; don't hold it expecting appreciation.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.