Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

CMC
5
Mana cost
{4}{R}
Color identity
R
Rarity
uncommon
Set
Introductory Two-Player Set
Price
EDHREC rank
#25475
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Pyrotechnics card art
Pyrotechnics deals 4 damage split freely among any number of targets for four mana — flexible reach that scales well in multiplayer. The cost is sorcery speed and no single-target efficiency; it's a sweeper-lite, not a precision tool.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Pyrotechnics earns its slot in token-heavy metas where spreading 4 damage clears multiple x/1s or x/2s and advances your board position without burning a full wipe. Competitive formats largely ignore it — four mana at sorcery speed can't compete with Lightning Bolt or even Shard Volley in Legacy and Modern, where tempo is everything. Pauper is its most interesting non-Commander home, where removal density is lower and the flexibility of dividing damage across creatures or players has real upside. Pioneer and Vintage have no meaningful use for it given the available alternatives.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data isn't available for Pyrotechnics right now, so check Scryfall or TCGPlayer for current listings. Given its age and niche Commander appeal, expect it to be cheap — likely well under a dollar in most printings.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.