Prismwake Merrow

Creature — Merfolk Wizard

Flash
When this creature enters, target permanent becomes the color or colors of your choice until end of turn.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
Shadowmoor
Price
$0.06
EDHREC rank
#29425
Buy on TCGplayer
Prismwake Merrow card art
Prismwake Merrow enters the battlefield and immediately changes the color of target permanent — a repeatable-feeling effect stapled to a two-mana 1/1 merfolk body that costs next to nothing in dollars or opportunity. The tap-to-recolor ability is the whole game here, and Seedcradle Witch shows exactly the kind of partner that makes it worthwhile: synergies that care about color identity on the board reward Prismwake Merrow's precision.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Prismwake Merrow is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but the honest answer is that Commander is its only real home. In Pauper it's a fringe consideration for merfolk builds that need color-manipulation utility, but a 1/1 with a tap ability competes poorly for slots in a format where every card needs to pull serious weight. Legacy and Vintage don't want Prismwake Merrow at all — the effect is too narrow and the body too fragile. Commander is where the card finds breathing room: multiplayer games reward niche permanents-matter payoffs, and a cheap merfolk with a color-altering ability slots cleanly into tribal or enchantment-heavy shells that care what color their creatures are.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Prismwake Merrow is deep bulk — you're paying for cardboard, not the effect. That price isn't going anywhere; demand is too low and supply too high for any trajectory other than flat.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.