Predator, Flagship

Legendary Artifact

{2}: Target creature gains flying until end of turn.
{5}, {T}: Destroy target creature with flying.

CMC
5
Mana cost
{5}
Color identity
C
Rarity
rare
Set
Nemesis
Price
$0.55
EDHREC rank
#18304
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Predator, Flagship card art
Predator, Flagship lands as a repeatable flying-granter and removal engine on a single artifact — tap to give a creature flying until end of turn, or pay five mana and tap to destroy a creature with flying. The activation costs are steep enough that you need a dedicated mana engine to fire the destroy ability consistently, but the free flying grant is live every turn and relevant in combat-focused builds.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Predator, Flagship is a Commander card through and through — the seven-mana cost to cast and five-mana tap to destroy are only sustainable in a format where games go long and artifact synergies stack up over many turns. In Legacy and Vintage it's technically legal but has never been a realistic inclusion; the power floor for those formats sits far above a seven-mana artifact with conditional removal. Commander is the only home where its upside — repeatable removal attached to a permanent that also serves as a flying enabler — justifies the slot, specifically in artifact-heavy or flicker-adjacent builds that can extract value turn after turn.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.55 bulk tier

At $0.55, Predator, Flagship is deep bulk — a card whose price reflects a narrow audience and genuine power limitations rather than overlooked value. Don't expect movement; this sits where it sits because most Commander players have already evaluated the activation costs and passed.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.