Power Matrix

Artifact

{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.

CMC
4
Mana cost
{4}
Color identity
C
Rarity
rare
Set
Mystery Booster 2
Price
$0.64
EDHREC rank
#15404
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Power Matrix card art
Power Matrix turns any creature into a flying, first-striking, trampling, regenerating threat for four mana and a tap — a full combat package on one artifact. It's slow to activate and fragile as an artifact, but the upside on a single evasive commander is real enough to run in dedicated voltron shells.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Power Matrix occupies a narrow but functional slot in voltron decks where the goal is making one creature unbeatable in combat — four mana to deploy and one tap per turn to activate is acceptable when the creature in question is already threatening lethal. In Legacy and Vintage, the effect simply does not compete; both formats close games before a tapping artifact ever recouped its investment, and neither wants to spend this many resources on incremental combat bonuses. Oathbreaker shares enough of Commander's single-threat focus that Power Matrix could theoretically appear in a signature-spell-light pile built around a combat commander, though the format's faster pace makes the slow activation hurt more.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.64 bulk tier

At $0.64, Power Matrix is deep bulk — easy to pick up in any common box or bulk lot without a second thought. Demand is narrow enough that the price is unlikely to move unless a high-profile voltron commander drives sudden interest, so buy it if you want it and ignore it otherwise.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.