Power Armor

Artifact

Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

CMC
4
Mana cost
{4}
Color identity
C
Rarity
uncommon
Set
Invasion
Price
$0.15
EDHREC rank
#27358
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Power Armor card art
Power Armor turns every +1/+1 counter on a creature into a permanent toughness buffer for your whole team — a surprisingly wide defensive blanket for a three-mana artifact. The effect is real, but it only matters if your deck is already stacking counters, which makes Power Armor a role-player, not a staple.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Power Armor is legal in Commander, Legacy, Vintage, and Oathbreaker, and that's exactly where the conversation ends — it sees essentially no competitive play in Legacy or Vintage, where the game is over before a three-mana static toughness buff does anything meaningful. In Commander, Power Armor finds its best home in +1/+1 counter decks, where a board full of counters translates into a legitimately hard-to-kill army. Outside of that archetype, the effect is too conditional to justify the slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Power Armor is deep bulk — cheap enough to throw into any counter-matters deck without a second thought. Don't expect the price to move; this is a narrow, low-demand card with no competitive pedigree anchoring its floor.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.