Pit Spawn

Creature — Demon

First strike
At the beginning of your upkeep, sacrifice this creature unless you pay {B}{B}.
Whenever this creature deals damage to a creature, exile that creature.

CMC
7
Mana cost
{4}{B}{B}{B}
Color identity
B
Rarity
rare
Set
Exodus
Price
$0.60
EDHREC rank
#27857
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Pit Spawn card art
Pit Spawn exiles any creature it damages rather than letting it die — a removal effect stapled to a 6/5 first striker that your opponents have to answer or lose their best threat every combat. The cost is real: six mana, mono-red color identity, and an upkeep payment of tapping an untapped creature or sacrificing Pit Spawn itself.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Pit Spawn has any realistic home, and even there it occupies a narrow lane — red-heavy creature decks that can reliably field an untapped creature on their upkeep to keep it alive. In Legacy and Vintage it's legal but unplayable; six mana for a creature with no immediate enters-the-battlefield effect doesn't compete in formats where the bar starts at Reanimator targets and fast combo. Pit Spawn's exile-on-damage clause is genuinely powerful against indestructible or recursive creatures, but most Commander tables have cheaper, less conditional answers available.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.60 bulk tier

At $0.60, Pit Spawn is deep bulk — low demand and low reprint pressure keep it there. It's a safe pickup if you want the effect, but don't expect the price to move in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.