Phantasmal Form
Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Jumpstart: Historic Horizons
- Price
- —
- EDHREC rank
- #23919
Phantasmal Form turns your whole team into 3/3 flying Illusions for a turn — it's a surprise alpha strike disguised as a combat trick. Four mana at instant speed is the real cost, and whether that's worth it depends entirely on how many creatures you have swinging.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Phantasmal Form is a niche finisher in go-wide blue decks — most relevant under Illusion tribal commanders or token strategies that can suddenly threaten lethal in the air. Outside Commander, the card is legal in Legacy, Modern, Vintage, and Pauper, but it sees essentially no competitive play in any of them; four mana for a one-turn anthem is too slow and fragile when opponents have interaction. Pauper is the only place it occasionally surfaces, where blue tempo or Illusion-adjacent strategies can leverage the evasion, but it's still a fringe inclusion there.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Phantasmal Form isn't available at the moment, so check Scryfall or TCGPlayer for current numbers. Given its narrow applications and lack of competitive demand, it typically sits in bulk-rare territory — not something you'd expect to pay a premium for.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.