Pentarch Paladin

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As this creature enters, choose a color.
{W}{W}, {T}: Destroy target permanent of the chosen color.

CMC
5
Mana cost
{2}{W}{W}{W}
Color identity
W
Rarity
rare
Set
Time Spiral
Price
$0.48
EDHREC rank
#18537
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Pentarch Paladin card art
Pentarch Paladin lets you destroy any permanent of a chosen color for two mana and a tap, which is a remarkably broad effect stapled to a 3/3 first strike body. The catch is that it costs five mana to deploy and requires white-aligned support to reach its ceiling — it's a build-around, not a staple.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Pentarch Paladin earns a slot in white weenie and Knight tribal decks that can reliably pay its activation cost, particularly under commanders that reward you for running multiple white pips. Outside Commander, it's legal in Legacy, Vintage, and Modern, but those formats have no interest in a five-mana creature with a tap-based removal ability when faster, unconditional options exist at lower mana values. Pentarch Paladin is a Commander card in practice, full stop.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.48 bulk tier

At $0.48, Pentarch Paladin is deep bulk — the price reflects its narrow demand rather than any lack of power in the right shell. It won't appreciate without a dedicated tribal or color-matters deck pushing it into wider circulation.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.