Pelt Collector

Creature — Elf Warrior

Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has trample.

CMC
1
Mana cost
{G}
Color identity
G
Rarity
rare
Set
Guilds of Ravnica
Price
$0.35
EDHREC rank
#14369
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Pelt Collector card art
Pelt Collector snowballs fast — a one-mana 1/1 that picks up a +1/+1 counter every time a creature with equal or greater power enters or dies, and eventually trample, without spending a single additional mana. The cost is that it does nothing the turn it lands and folds to any early removal before it grows.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Pelt Collector fits best in green creature-heavy builds that flood the board with high-power bodies — it scales up quickly in those shells but remains an underwhelming topdeck in the late game when the board is already established. Modern is where Pelt Collector has seen its most competitive play, slotting into Gruul or mono-green stompy as a one-drop that threatens to become a 3/3 trample by turn three. Pioneer offers similar creature-dense green shells, though the format's robust removal suite means Pelt Collector needs protection to pay off. Legacy and Vintage are legal but uninterested — the competition at one mana is too steep for a card that requires setup to be relevant.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.35 bulk tier

At $0.35, Pelt Collector is firmly bulk, and there's little reason to expect that to change given the volume of printings keeping supply high. It's an easy auto-include for the price in any green counters or stompy Commander build — no reason to hesitate at this cost.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.