Pathmaker Initiate

Creature — Human Wizard

{T}: Target creature with power 2 or less can't be blocked this turn.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Amonkhet Remastered
Price
EDHREC rank
#17164
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Pathmaker Initiate card art
Pathmaker Initiate turns one of your creatures unblockable every combat — a repeatable evasion engine on a 1/1 body for two mana. The cost is real: the target can't be pumped after you activate, and Pathmaker Initiate itself is fragile, but in the right aggro shell that trade-off is worth it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Pathmaker Initiate earns a slot in any deck that wants consistent evasion — Voltron commanders, wide go-tall strategies, or any build where landing combat damage is the engine, not just the backup plan. Outside Commander, it sees fringe play in Pauper aggressive builds where evasion at common rarity is genuinely scarce, but it's too slow and too conditional for Modern or Pioneer. Legacy and Vintage have no interest in a two-mana 1/1 that doesn't immediately win the game.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Pathmaker Initiate isn't confirmed in our system at the moment, but as a common from a mid-power set it almost certainly sits well under $0.50. Pick it up in bulk — there's no reason to pay a premium.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.