Paladin's Shield

Artifact — Equipment

Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Adventures in the Forgotten Realms
Price
$0.12
EDHREC rank
#19756
Buy on TCGplayer
Paladin's Shield card art
Paladin's Shield grants a creature +0/+3 and lifelink for two mana — a reasonable stat bump with a relevant keyword stapled on. The problem is that equipment this passive rarely earns a slot in Commander, where three-mana equip cost means you're spending five total mana to make one creature slightly harder to kill.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Paladin's Shield is legal across Commander, Legacy, Modern, Pioneer, Pauper, Vintage, and Oathbreaker, but competitive play in any of those formats has no interest in it. In Commander it finds the most plausible home in lifegain-matters decks or voltron builds that specifically want lifelink on their commander, though better equipment nearly always exists at this price point. Pauper is the one format where commons get real consideration, but even there the combination of defensive stats and a high equip cost doesn't line up with what aggressive or tempo strategies want.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Paladin's Shield is deep bulk — you'll find it in any common box at your local store for less than a pack of gum. Bulk commons don't appreciate, so there's no reason to stockpile copies; just grab one if a specific deck calls for it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.