Onward // Victory
Instant // Sorcery
Target creature gets +X/+0 until end of turn, where X is its power.
- CMC
- 6
- Mana cost
- Color identity
- RW
- Rarity
- uncommon
- Set
- Amonkhet Remastered
- Price
- —
- EDHREC rank
- #20399
Onward // Victory doubles a creature's power until end of turn, then staples on a free aftermath half that gives your whole team lifelink — two relevant effects for the price of one card slot. In Commander, where a single alpha strike needs to close games, this is one of the better ways to make a lethal swing also pad your life total by double digits.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Onward // Victory earns its slot — a format where single decisive attacks win games and card slots are precious, making the two-for-one nature of a split card genuinely valuable. In 1v1 formats like Legacy, Modern, and Pioneer, the card is legal but too slow and too conditional; combat tricks at sorcery speed don't hold up when opponents have reactive tools and life totals are only 20. Vintage has the raw power density to ignore it entirely. Oathbreaker plays closer to a compressed Commander game, so the same go-wide-and-swing read applies, though 20-life totals make Victory's lifelink less critical as a stabilizer.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Onward // Victory isn't available in the current feed, so check Scryfall or TCGPlayer for the live number. Split cards from older sets tend to settle in the bulk-to-low-dollar range unless a specific deck puts them on the radar, so this is likely an easy pickup if the effect fits your build.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.