Noggle Hedge-Mage

Creature — Noggle Wizard

When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.

CMC
3
Mana cost
{2}{U/R}
Color identity
RU
Rarity
uncommon
Set
Eventide
Price
$0.13
EDHREC rank
#29051
Buy on TCGplayer
Noggle Hedge-Mage card art
Noggle Hedge-Mage asks you to jump through a color-identity hoop — two basic land types among lands you control — and pays you off with a tap or a two-damage ping that barely registers at a table of 40-life players. The conditions aren't hard to meet in a dedicated blue-red shell, but the reward is too small to justify a roster slot in any deck that isn't explicitly synergy-hunting.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Noggle Hedge-Mage is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but competitive play in Legacy, Modern, or Vintage is a non-starter — formats where efficiency is everything have no patience for a three-mana 2/2 with conditional, marginal triggers. Commander is the only realistic home, where the 40-life total dulls the two-damage mode to near-irrelevance but the tap effect can lock down a blocker or stall a problematic creature for a turn. Even there, Noggle Hedge-Mage competes against a long list of blue-red enters-the-battlefield creatures that do more for the same or less mana.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Noggle Hedge-Mage is deep bulk — the price reflects demand, which is low. It won't lose value because there's almost none to lose, and you should treat it as a placeholder card while you source something better rather than a deliberate inclusion.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.