Nightcreep
Instant
Until end of turn, all creatures become black and all lands become Swamps.
- CMC
- 2
- Mana cost
- Color identity
- B
- Rarity
- uncommon
- Set
- Dissension
- Price
- $0.30
- EDHREC rank
- #23068
Nightcreep makes every permanent on the battlefield black until end of turn for a single black mana — an instant-speed color-hosing effect that costs almost nothing to slot in. It's a narrow card that earns its seat only in decks that specifically punish non-black permanents or need to enable color-dependent synergies on the spot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Nightcreep is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but competitive play in Legacy and Modern has never found a home for it — the metagames there rarely hinge on color identity in ways a one-shot instant can exploit. Commander is where Nightcreep has the highest ceiling: creature protection from black is a common roadblock in black-heavy metas, and a one-mana instant answer that affects every permanent simultaneously is a clean solution. In Oathbreaker the same logic applies, though the smaller game size makes the situational downside — it does nothing when no one runs color protection — more punishing. Treat Nightcreep as a meta-call card in Commander; in most pods it's dead in hand, but in the right room it wins combat for one black mana.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.30 bulk tier
At $0.30, Nightcreep sits firmly in bulk territory — you're paying almost nothing for a highly situational effect. The price is unlikely to move; demand is too narrow and supply too abundant for it to creep up unless a specific Commander deck breaks it wide open.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.