Night // Day
Instant // Instant
Target creature gets -1/-1 until end of turn.
- CMC
- 4
- Mana cost
- Color identity
- BW
- Rarity
- uncommon
- Set
- Apocalypse
- Price
- $0.15
- EDHREC rank
- #29133
Night // Day flips your whole board between creature and non-creature status at instant speed — a mass-polymorph effect and a creature-wipe answer rolled into one split card. The six-mana Day half and five-mana Night half are expensive, but the board impact is immediate and symmetry-breaking when built around.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is the primary home for Night // Day — the effect scales with large battlefields, and the split card's flexibility lets you pick the relevant half based on board state. Legacy and Vintage have access to it but won't run it; the mana cost is prohibitive in formats where games end faster than turn four. Oathbreaker is another viable shell if your planeswalker cares about creature types or non-creature permanents, but the card sees negligible play there in practice.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Night // Day is firmly bulk — pick it up in a trade binder or toss it in a cart filler order without thinking twice. The price reflects low demand rather than low power; niche doesn't mean bad, and it's unlikely to spike without a dedicated Commander printing or breakout combo discovery.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.