Necra Disciple

Creature — Human Wizard

{G}, {T}: Add one mana of any color.
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.

CMC
1
Mana cost
{B}
Color identity
BGW
Rarity
common
Set
Apocalypse
Price
$0.10
EDHREC rank
#30465
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Necra Disciple card art
Necra Disciple gives a target creature +1/+1 and lifelink until end of turn — a modest combat trick that requires you to control a Swamp, Forest, and Plains simultaneously. Three-color mana requirements on a one-shot pump spell is a steep ask for slim returns, and Necra Disciple rarely earns its slot outside of very specific shells.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Necra Disciple is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but sees virtually no competitive play in any of them. In Commander, it occasionally appears in Abzan lifegain decks that want cheap lifelink enablers, though better options exist at the same price point. Pauper is the format where Necra Disciple is most plausible — common-legal lifelink tricks have a narrow niche — but even there the three-basic-type requirement is a real constraint in non-Tri-color decks. Legacy and Vintage are nonstarters; the effect is far too small for those formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Necra Disciple is deep bulk — the kind of card you pull from a common box rather than buy. That price is stable simply because demand is negligible, not because the card punches above its weight.

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.