Neck Snap

Instant

Destroy target attacking or blocking creature.

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
common
Set
Lorwyn
Price
$0.08
EDHREC rank
#29543
Buy on TCGplayer
Neck Snap card art
Neck Snap destroys a non-flying creature at instant speed for four mana — clean, unconditional on ground targets, and leaves no room for argument. The cost is the problem: four mana for one-for-one removal is where this card loses the argument in most powered contexts.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Neck Snap competes in the most crowded slot in white — single-target removal — where four mana buys you considerably more elsewhere. Sorcery-speed four-mana removal sets the bar it has to clear, and Neck Snap clears it only by being instant speed, which isn't enough when Path to Exile and Swords to Plowshares exist at a fraction of the cost. Pauper is its most honest home, where the card pool narrows and instant-speed unconditional ground removal earns real respect. In Legacy and Vintage it's unplayable on rate. If you're building a Pauper white deck with creature problems, Neck Snap is a legitimate include; everywhere else, the slot is spoken for.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Neck Snap is deep bulk — it costs less than a sleeve and will stay there. There's no pressure point that makes this card scarce, so if you need a copy for a Pauper build, grab it without a second thought.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.