Narnam Cobra

Artifact Creature — Snake

{G}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

CMC
2
Mana cost
{2}
Color identity
G
Rarity
common
Set
Kaladesh Remastered
Price
EDHREC rank
#22513
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Narnam Cobra card art
Narnam Cobra is a two-mana 1/2 with deathtouch — a speed bump that trades with anything, not a card that advances a game plan. Playable in limited, irrelevant in most constructed formats where deathtouch on a 1/2 is too slow and too small to matter.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Narnam Cobra occupies the same awkward slot as every vanilla-adjacent deathtouch creature: it discourages one attack and does nothing else. Pauper is the only format where Narnam Cobra earns a real look, since the power floor is low enough that a reliable deathtouch blocker on two mana has genuine deterrent value in aggressive matchups. Legacy, Modern, and Pioneer all ignore it — the competition at two mana is far too dense for a 1/2 with no enters-the-battlefield effect, no keywords beyond deathtouch, and no synergy hooks. Oathbreaker mirrors Commander: skip it unless the deck is specifically built around deathtouch payoffs, and even then better options exist.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available for Narnam Cobra at the moment — check Scryfall or TCGPlayer for current listings. Given its limited competitive demand, it almost certainly sits at bulk common pricing, making it a low-risk pickup if a deathtouch-matters build calls for it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.