Mysteries of the Deep

Instant

Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

CMC
5
Mana cost
{4}{U}
Color identity
U
Rarity
common
Set
Worldwake
Price
$0.12
EDHREC rank
#22128
Buy on TCGplayer
Mysteries of the Deep card art
Mysteries of the Deep draws two cards and can do it twice — once at instant speed when you have a tapped Island, and again at sorcery speed with the foretell discount. The card is slow and conditional by competitive standards, but in casual Island-heavy or landfall-adjacent blue decks it reliably replaces itself and then some.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mysteries of the Deep is a Commander card through and through — the foretell mechanic rewards longer games, and the Island-trigger condition is easy to satisfy in 99-card blue decks without warping the mana base. In Pauper it's legal but outclassed; common draw spells at three mana are expected to be unconditional, and the tapped-Island clause makes this too unreliable for a format that demands efficiency. Legacy and Vintage have no interest in a five-mana ceiling for conditional card draw. Commander is where Mysteries of the Deep earns its slot, specifically in decks that run a critical mass of basic Islands or care about foretell synergies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Mysteries of the Deep is deep bulk — you can pick up a playset for the price of a sleeve. The price reflects its narrow application, but for the decks that want it, that narrowness is fine; it's not going to spike.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.