Mole Worms

Creature — Worm

You may choose not to untap this creature during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
uncommon
Set
Ice Age
Price
$0.16
EDHREC rank
#29084
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Mole Worms card art
Mole Worms locks down a land every turn it stays on the battlefield — tap it, tap a land, and your opponent loses a mana source until Mole Worms leaves or untaps. The cost is that it asks for a two-mana 1/1 that does nothing the turn it enters and dies to any pinged removal.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Mole Worms has any real home, specifically in stax and land-disruption shells that want to grind opponents out of mana over several turns. In a 100-card singleton format with longer games, the cumulative effect of tapping a land every turn can matter, especially when stacked with other resource-denial pieces. Legacy and Vintage are legal but irrelevant — faster, more powerful land disruption exists at every point on the curve, and Mole Worms won't see a sleeve in either format. Outside of dedicated stax Commander builds, this is a card that sits in the binder.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Mole Worms is deep bulk — you're not paying for power, you're paying for a niche role-player in a very specific archetype. The price is unlikely to move unless a high-profile stax commander drives demand, which isn't on the horizon.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.