Moldgraf Monstrosity

Creature — Insect

Trample
When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

CMC
7
Mana cost
{4}{G}{G}{G}
Color identity
G
Rarity
rare
Set
Innistrad
Price
$0.30
EDHREC rank
#7394
Buy on TCGplayer
Moldgraf Monstrosity card art
Moldgraf Monstrosity hits the board as an 8/8 trampler and, when it dies, randomly reanimates two creatures from your graveyard for free — that's a massive amount of value stapled to one card. The catch is the randomness: in a graveyard full of utility creatures, you might get two bombs, or you might get two irrelevant one-drops, which is why Winter, Cynical Opportunist and similar graveyard-curating commanders get so much more out of it than a generic stompy deck.

Best Commanders

Commanders with the highest synergy

01
Winter, Cynical Opportunist

Winter, Cynical Opportunist

35.4% of decks · synergy 0.33

Winter, Cynical Opportunist mills aggressively and runs a tight creature package, so when Moldgraf Monstrosity dies, the graveyard is stocked with high-value targets — minimizing the randomness and turning the reanimation trigger into a near-guaranteed two-for-one.

02
Grist, the Hunger Tide

Grist, the Hunger Tide

27.3% of decks · synergy 0.25

Grist, the Hunger Tide fills the graveyard with insects through its own ability, and Moldgraf Monstrosity serves as a big-body reset button that can pull two of those creatures back when the board state deteriorates.

03
Zask, Skittering Swarmlord

Zask, Skittering Swarmlord

19.8% of decks · synergy 0.18

Zask, Skittering Swarmlord wants large insect bodies that generate value on death, and Moldgraf Monstrosity delivers both — an 8/8 that generates a reanimation event the moment an opponent answers it.

04
Mayael the Anima

Mayael the Anima

16.8% of decks · synergy 0.16

Mayael the Anima cheats large creatures into play off the top of the library, and Moldgraf Monstrosity at eight power is a natural hit — one that keeps giving even after a board wipe sweeps it away.

05
Old Stickfingers

Old Stickfingers

11.6% of decks · synergy 0.10

Old Stickfingers loads the graveyard with creatures as a core part of its game plan, which stacks the reanimation pool that Moldgraf Monstrosity draws from when it dies.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Moldgraf Monstrosity actually belongs — 100-card singleton decks give it a deep graveyard to pull from, and the multiplayer game state means an 8/8 trample is a credible threat rather than a durable one, making the death trigger fire reliably. In Legacy and Vintage it's legal but effectively unplayed; eight mana is an eternity in those formats and there are cleaner reanimation payoffs at every price point. Modern is the same story — the card sees no competitive play there. Moldgraf Monstrosity is a Commander card in practice, and specifically a good one in the graveyard-focused decks that can guarantee the reanimation hits something worth returning.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.30 bulk tier

At $0.30, Moldgraf Monstrosity is firmly bulk — low demand outside of graveyard-themed Commander builds keeps it there. It's a safe pickup at this price; don't expect the number to move meaningfully in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.