Mogg Squad
Creature — Goblin
This creature gets -1/-1 for each other creature on the battlefield.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Tempest
- Price
- $0.15
- EDHREC rank
- #30189
Mogg Squad is a 3/3 for one red mana — that ceiling exists only when opponents control more creatures than you, which in Commander is almost always true from turn one. The catch is real: the moment you pull ahead on board, it shrinks to a 1/1, so it punishes exactly the kind of position you're trying to reach.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Mogg Squad is a curio — a one-mana 3/3 that stays big precisely because you're usually the archenemy falling behind on board presence. Legacy legally permits it, but a format full of Delver of Secrets and Death's Shadow has no interest in a creature this conditional; it never sees play there. Vintage is the same story: the power ceiling of that format makes Mogg Squad invisible. It's legal in Oathbreaker, where the same Commander logic applies at smaller scale. Across every competitive format, Mogg Squad is firmly a casual card.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Mogg Squad is deep bulk — the price reflects exactly how narrow its applications are. It won't climb; nothing in the competitive landscape is going to rehabilitate a creature this dependent on being behind.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.